dwm

my build of dwm
git clone git://git.hanetzok.net/dwm
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commit 630f29d32a58ee0160cc994631c0acad7d049606
parent f8b4bec2eda6dde90f96620ee226ab3b78e29241
Author: Markus Hanetzok <markus@hanetzok.net>
Date:   Thu, 14 Nov 2024 23:26:26 +0100

apply scratchpads patch

Diffstat:
Mconfig.def.h | 27+++++++++++++++++++++++----
Mdwm.c | 43+++++++++++++++++++++++++++++++++++++++++--
2 files changed, 64 insertions(+), 6 deletions(-)

diff --git a/config.def.h b/config.def.h @@ -20,17 +20,33 @@ static const char *colors[][3] = { [SchemeSel] = { col_gray4, col_cyan, col_cyan }, }; +typedef struct { + const char *name; + const void *cmd; +} Sp; +const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL }; +const char *spcmd2[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "ranger", NULL }; +const char *spcmd3[] = {"keepassxc", NULL }; +static Sp scratchpads[] = { + /* name cmd */ + {"spterm", spcmd1}, + {"spranger", spcmd2}, + {"keepassxc", spcmd3}, +}; + /* tagging */ static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; - static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask isfloating monitor */ - { "Gimp", NULL, NULL, 0, 1, -1 }, - { "Firefox", NULL, NULL, 1 << 8, 0, -1 }, + { "Gimp", NULL, NULL, 0, 1, -1 }, + { "Firefox", NULL, NULL, 1 << 8, 0, -1 }, + { NULL, "spterm", NULL, SPTAG(0), 1, -1 }, + { NULL, "spfm", NULL, SPTAG(1), 1, -1 }, + { NULL, "keepassxc", NULL, SPTAG(2), 0, -1 }, }; /* layout(s) */ @@ -88,6 +104,9 @@ static const Key keys[] = { { MODKEY, XK_period, focusmon, {.i = +1 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, + { MODKEY, XK_y, togglescratch, {.ui = 0 } }, + { MODKEY, XK_u, togglescratch, {.ui = 1 } }, + { MODKEY, XK_x, togglescratch, {.ui = 2 } }, TAGKEYS( XK_1, 0) TAGKEYS( XK_2, 1) TAGKEYS( XK_3, 2) @@ -114,7 +133,7 @@ static const Button buttons[] = { { ClkExBarRightStatus, 0, Button2, spawn, {.v = termcmd } }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, - { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, + { ClkClientWin, MODKEY, Button1, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, diff --git a/dwm.c b/dwm.c @@ -53,7 +53,10 @@ #define MOUSEMASK (BUTTONMASK|PointerMotionMask) #define WIDTH(X) ((X)->w + 2 * (X)->bw) #define HEIGHT(X) ((X)->h + 2 * (X)->bw) -#define TAGMASK ((1 << LENGTH(tags)) - 1) +#define NUMTAGS (LENGTH(tags) + LENGTH(scratchpads)) +#define TAGMASK ((1 << NUMTAGS) - 1) +#define SPTAG(i) ((1 << LENGTH(tags)) << (i)) +#define SPTAGMASK (((1 << LENGTH(scratchpads))-1) << LENGTH(tags)) #define TEXTW(X) (drw_fontset_getwidth(drw, (X)) + lrpad) /* enums */ @@ -217,6 +220,7 @@ static void tile(Monitor *m); static void togglebar(const Arg *arg); static void toggleextrabar(const Arg *arg); static void togglefloating(const Arg *arg); +static void togglescratch(const Arg *arg); static void toggletag(const Arg *arg); static void toggleview(const Arg *arg); static void unfocus(Client *c, int setfocus); @@ -308,6 +312,11 @@ applyrules(Client *c) { c->isfloating = r->isfloating; c->tags |= r->tags; + if ((r->tags & SPTAGMASK) && r->isfloating) { + c->x = c->mon->wx + (c->mon->ww / 2 - WIDTH(c) / 2); + c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2); + } + for (m = mons; m && m->num != r->monitor; m = m->next); if (m) c->mon = m; @@ -317,7 +326,7 @@ applyrules(Client *c) XFree(ch.res_class); if (ch.res_name) XFree(ch.res_name); - c->tags = c->tags & TAGMASK ? c->tags & TAGMASK : c->mon->tagset[c->mon->seltags]; + c->tags = c->tags & TAGMASK ? c->tags & TAGMASK : (c->mon->tagset[c->mon->seltags] & ~SPTAGMASK); } int @@ -1698,6 +1707,10 @@ showhide(Client *c) if (!c) return; if (ISVISIBLE(c)) { + if ((c->tags & SPTAGMASK) && c->isfloating) { + c->x = c->mon->wx + (c->mon->ww / 2 - WIDTH(c) / 2); + c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2); + } /* show clients top down */ XMoveWindow(dpy, c->win, c->x, c->y); if ((!c->mon->lt[c->mon->sellt]->arrange || c->isfloating) && !c->isfullscreen) @@ -1825,6 +1838,32 @@ togglefloating(const Arg *arg) } void +togglescratch(const Arg *arg) +{ + Client *c; + unsigned int found = 0; + unsigned int scratchtag = SPTAG(arg->ui); + Arg sparg = {.v = scratchpads[arg->ui].cmd}; + + for (c = selmon->clients; c && !(found = c->tags & scratchtag); c = c->next); + if (found) { + unsigned int newtagset = selmon->tagset[selmon->seltags] ^ scratchtag; + if (newtagset) { + selmon->tagset[selmon->seltags] = newtagset; + focus(NULL); + arrange(selmon); + } + if (ISVISIBLE(c)) { + focus(c); + restack(selmon); + } + } else { + selmon->tagset[selmon->seltags] |= scratchtag; + spawn(&sparg); + } +} + +void toggletag(const Arg *arg) { unsigned int newtags;