config.def.h (11730B)
1 /* See LICENSE file for copyright and license details. */ 2 3 #include <X11/XF86keysym.h> 4 5 /* appearance */ 6 static const unsigned int borderpx = 2; /* border pixel of windows */ 7 static const unsigned int snap = 32; /* snap pixel */ 8 static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */ 9 static const unsigned int systrayonleft = 0; /* 0: systray in the right corner, >0: systray on left of status text */ 10 static const unsigned int systrayspacing = 2; /* systray spacing */ 11 static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/ 12 static const int showsystray = 1; /* 0 means no systray */ 13 static const unsigned int gappih = 10; /* horiz inner gap between windows */ 14 static const unsigned int gappiv = 10; /* vert inner gap between windows */ 15 static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */ 16 static const unsigned int gappov = 10; /* vert outer gap between windows and screen edge */ 17 static const int smartgaps = 0; /* 1 means no outer gap when there is only one window */ 18 static const int swallowfloating = 0; /* 1 means swallow floating windows by default */ 19 static const int showbar = 1; /* 0 means no standard bar */ 20 static const int topbar = 1; /* 0 means standard bar at bottom */ 21 static const int extrabar = 1; /* 0 means no extra bar */ 22 static const char statussep = ';'; /* separator between statuses */ 23 static const char *fonts[] = { "monospace:size=10" }; 24 static const char dmenufont[] = "monospace:size=10"; 25 static const char col_normbg[] = "#1e1e2e"; 26 static const char col_normfg[] = "#cdd6f4"; 27 static const char col_normbrd[] = "#1e1e2e"; 28 static const char col_selbg[] = "#cba6f7"; 29 static const char col_selfg[] = "#1e1e2e"; 30 static const char col_selbrd[] = "#cba6f7"; 31 static const char *colors[][3] = { 32 /* fg bg border */ 33 [SchemeNorm] = { col_normfg, col_normbg, col_normbrd }, 34 [SchemeSel] = { col_selfg, col_selbg, col_selbrd }, 35 }; 36 37 typedef struct { 38 const char *name; 39 const void *cmd; 40 } Sp; 41 42 const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL }; 43 const char *spcmd2[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "ranger", NULL }; 44 const char *spcmd3[] = {"st", "-n", "pmixer", "-g", "144x41", "-e", "pulsemixer", NULL }; 45 const char *spcmd4[] = {"st", "-n", "spmpc", "-g", "144x41", "-e", "ncmpcpp", NULL }; 46 47 static Sp scratchpads[] = { 48 /* name cmd */ 49 {"spterm", spcmd1}, 50 {"spranger", spcmd2}, 51 {"pmixer", spcmd3}, 52 {"spmpc", spcmd4}, 53 }; 54 55 /* tagging */ 56 static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; 57 static const Rule rules[] = { 58 /* xprop(1): 59 * WM_CLASS(STRING) = instance, class 60 * WM_NAME(STRING) = title 61 */ 62 /* class instance title tags mask isfloating isterminal noswallow monitor */ 63 { "Gimp", NULL, NULL, 0, 1, 0, 0, -1 }, 64 { "st-256color", NULL, NULL, 0, 0, 1, 0, -1 }, 65 { NULL, "spterm", NULL, SPTAG(0), 1, 1, 0, -1 }, 66 { NULL, "spfm", NULL, SPTAG(1), 1, 1, 0, -1 }, 67 { NULL, "pmixer", NULL, SPTAG(2), 1, 1, 0, -1 }, 68 { NULL, "spmpc", NULL, SPTAG(3), 1, 1, 0, -1 }, 69 }; 70 71 /* layout(s) */ 72 static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ 73 static const int nmaster = 1; /* number of clients in master area */ 74 static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */ 75 static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ 76 static const int refreshrate = 120; /* refresh rate (per second) for client move/resize */ 77 78 static const Layout layouts[] = { 79 /* symbol arrange function */ 80 { "[]=", tile }, /* first entry is default */ 81 { "><>", NULL }, /* no layout function means floating behavior */ 82 { "[M]", monocle }, 83 { "[][]=", tilewide }, 84 }; 85 86 /* key definitions */ 87 #define MODKEY Mod4Mask 88 #define TAGKEYS(KEY,TAG) \ 89 { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ 90 { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ 91 { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ 92 { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, 93 94 /* helper for spawning shell commands in the pre dwm-5.0 fashion */ 95 #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } 96 97 /* commands */ 98 static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ 99 static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_normbg, "-nf", col_normfg, "-sb", col_selbg, "-sf", col_selfg, NULL }; 100 static const char *termcmd[] = { "st", NULL }; 101 static const char *mute[] = { "pamixer", "-t", NULL }; 102 static const char *incvol[] = { "pamixer", "-i", "5", NULL }; 103 static const char *decvol[] = { "pamixer", "-d", "5", NULL }; 104 static const char *sysact[] = { "sysmenu", NULL }; 105 106 static const char *mpctoggle[] = { "mpc", "toggle", NULL }; 107 static const char *mpcnext[] = { "mpc", "next", NULL }; 108 static const char *mpcprev[] = { "mpc", "prev", NULL }; 109 110 static const Key keys[] = { 111 /* modifier key function argument */ 112 113 // general 114 { MODKEY, XK_Return, spawn, {.v = termcmd } }, 115 { MODKEY, XK_d, spawn, {.v = dmenucmd } }, 116 { MODKEY, XK_b, togglebar, {0} }, 117 { MODKEY|ShiftMask, XK_b, toggleextrabar, {0} }, 118 { MODKEY, XK_o, incnmaster, {.i = +1 } }, 119 { MODKEY|ShiftMask, XK_o, incnmaster, {.i = -1 } }, 120 { MODKEY, XK_q, killclient, {0} }, 121 { MODKEY|ShiftMask, XK_q, quit, {0} }, 122 { MODKEY|ControlMask|ShiftMask, XK_q, quit, {1} }, 123 124 // scripts & programs 125 { MODKEY, XK_BackSpace, spawn, {.v = sysact } }, 126 127 // mpc && pulseaudio 128 { MODKEY, XK_minus, spawn, {.v = decvol } }, 129 { MODKEY, XK_equal, spawn, {.v = incvol } }, 130 { MODKEY|ShiftMask, XK_m, spawn, {.v = mute } }, 131 { MODKEY|ShiftMask, XK_p, spawn, {.v = mpctoggle } }, 132 { MODKEY|ShiftMask, XK_minus, spawn, {.v = mpcprev } }, 133 { MODKEY|ShiftMask, XK_equal, spawn, {.v = mpcnext } }, 134 135 // layouts 136 { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, // tile 137 { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, // float 138 { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, // monocle 139 { MODKEY, XK_w, setlayout, {.v = &layouts[3]} }, // tilewide 140 141 // vanity gaps 142 { MODKEY|ShiftMask, XK_g, defaultgaps, {0} }, 143 { MODKEY, XK_g, togglegaps, {0} }, 144 { MODKEY|ShiftMask, XK_j, incrgaps, {.i = -1 } }, 145 { MODKEY|ShiftMask, XK_k, incrgaps, {.i = +1 } }, 146 147 // navigation 148 { MODKEY, XK_space, zoom, {0} }, 149 { MODKEY, XK_Tab, view, {0} }, 150 { MODKEY, XK_j, focusstack, {.i = +1 } }, 151 { MODKEY, XK_k, focusstack, {.i = -1 } }, 152 { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, 153 { MODKEY, XK_h, setmfact, {.f = -0.05} }, 154 { MODKEY, XK_l, setmfact, {.f = +0.05} }, 155 156 // multi-monitor 157 { MODKEY, XK_Left, focusmon, {.i = -1 } }, 158 { MODKEY, XK_Right, focusmon, {.i = +1 } }, 159 { MODKEY|ShiftMask, XK_Left, tagmon, {.i = -1 } }, 160 { MODKEY|ShiftMask, XK_Right, tagmon, {.i = +1 } }, 161 162 // scratchpads 163 { MODKEY, XK_y, togglescratch, {.ui = 0 } }, 164 { MODKEY, XK_u, togglescratch, {.ui = 1 } }, 165 { MODKEY, XK_p, togglescratch, {.ui = 2 } }, 166 { MODKEY, XK_n, togglescratch, {.ui = 3 } }, 167 168 // tags 169 { MODKEY, XK_0, view, {.ui = ~0 } }, 170 { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, 171 TAGKEYS( XK_1, 0) 172 TAGKEYS( XK_2, 1) 173 TAGKEYS( XK_3, 2) 174 TAGKEYS( XK_4, 3) 175 TAGKEYS( XK_5, 4) 176 TAGKEYS( XK_6, 5) 177 TAGKEYS( XK_7, 6) 178 TAGKEYS( XK_8, 7) 179 TAGKEYS( XK_9, 8) 180 181 // Media keys 182 { 0, XF86XK_AudioLowerVolume, spawn, {.v = decvol } }, 183 { 0, XF86XK_AudioRaiseVolume, spawn, {.v = incvol } }, 184 { 0, XF86XK_AudioMute, spawn, {.v = mute } }, 185 { 0, XF86XK_AudioPlay, spawn, {.v = mpctoggle } }, 186 }; 187 188 /* button definitions */ 189 /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ 190 static const Button buttons[] = { 191 /* click event mask button function argument */ 192 { ClkLtSymbol, 0, Button1, setlayout, {0} }, 193 { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, 194 { ClkWinTitle, 0, Button2, zoom, {0} }, 195 { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, 196 { ClkExBarLeftStatus, 0, Button2, spawn, {.v = termcmd } }, 197 { ClkExBarMiddle, 0, Button2, spawn, {.v = termcmd } }, 198 { ClkExBarRightStatus, 0, Button2, spawn, {.v = termcmd } }, 199 { ClkClientWin, MODKEY, Button1, movemouse, {0} }, 200 { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, 201 { ClkClientWin, MODKEY, Button1, resizemouse, {0} }, 202 { ClkTagBar, 0, Button1, view, {0} }, 203 { ClkTagBar, 0, Button3, toggleview, {0} }, 204 { ClkTagBar, MODKEY, Button1, tag, {0} }, 205 { ClkTagBar, MODKEY, Button3, toggletag, {0} }, 206 }; 207